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[Max] Bug Reporting / Re: Red tint in the Kelvin temp interface
« on: 2023-10-05, 12:34:55 »Have you tried setting the white balance to around 6504 in tone mapping, with temperature mode?
I am interested if that will result in full grey render.
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With any white balance, the imbalance remains %(
It seems to me that the theory of color formation in the Kelvin temp menu should not break the logic of white balance. If the light has a temperature of 4000 (or any other) and the white balance has the same value, then the white on the render should be white or gray. So in life.