Author Topic: Preparing Geometry times  (Read 298 times)

2022-11-29, 01:59:51

davemh

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Hi, just wondering if there's anything else we can look at to reduce the preparing geometry times?

I checked the geometry parsing logs and couldn't find anything.

Working with some very large scenes, multiple Forest pack trees, lots of people etc Once it starts rendering after 30-40 minutes it's actually pretty quick and ram usage is half capacity (5950x 128gb Machine) Could this be a forest pack proxies issue or another plugin?

using Corona 8 HF 2

Attached the logs below.

Thanks

2022-11-28 14:30:45  Computing displacement took 12.0480003 seconds
2022-11-28 14:30:45  Preparing geometry
2022-11-28 14:30:52  Embree: memory usage: 4.5 GB. Total embree build time is 6493ms, top level commit took: 764ms. There are 1925 embree geometry groups, 879406 instances, triangle objects: non-animated=4199/animated=8, hair objects: non-animated=0/animated=0, custom objects: non-animated=0/animated=0, particle objects: non-animated=0/animated=0
2022-11-28 14:30:52  Embree scene building took: 6493
2022-11-28 14:52:40  Preparing geometry took 1314.75403 seconds
2022-11-28 14:52:40  Preparing lights
2022-11-28 14:52:40  Preparing lights took 0.117000006 seconds
2022-11-28 14:52:40 
2022-11-28 14:52:40 
2022-11-28 14:52:40      Rendering started...
2022-11-28 14:52:40  Rendering initial pass


2022-11-28 14:30:52  Embree scene building took: 6493
2022-11-28 14:52:40 
2022-11-28 14:52:40 
2022-11-28 14:52:40      Rendering started...