Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - mrsacan

Pages: 1 [2]
16
Work in Progress/Tests / mrsacan W.I.P. shots
« on: 2022-03-29, 14:35:51 »
This will be my main thread for "not finished yet but I think it's gonna be good" projects.

17
Without a plan it's hard to understand, I will share it when I finished hopefully.

18
Gallery / 3D Viz Samples based on movies
« on: 2022-02-23, 12:33:22 »
I want to build a new porfolio, and I wanted to make it interesting. Started with recreating some places from sci-fi movies, hopefully I will continue.
I'm not trying to achieve exact same scene (perfectness) though, I usually do these in a single session.


19
Gallery / Sky Bar
« on: 2021-12-19, 12:09:16 »
A Personal Project, quite simple actually, it's more about the design.


20
[Max] Bug Reporting / Refraction Problem
« on: 2017-11-02, 10:41:22 »
Hello,

After I installed 1.7, I encountered something new.

I have a frosted glass behind (refraction level 0,9 glossiness 0,2)

I have an another glass at foreground (all glass models are mesh btw, not planes)
If I use a glass material with thin(no refraction) selected I get a correct result.
If I use a glass material without selecting thin(no refraction) I get a messy result.

Correct me If I miss anything, but I think this is a bug.

21
[Max] I need help! / Translucent object and its reflection
« on: 2016-11-17, 13:17:10 »
Hi,

So as you can see in image, I used translucent material for curtain. I have an exr (no model outside) for environment, I used coronasky for direct visibility (environment override).
What I don't understand is, why curtains reflection is much brighter than actual sky?

22
Now this is interesting,
I have a very simple wall material there.
If I use 1.0 glossiness you can see that spotlights reflect.
But if I use a lower value like 0.66 etc you can see a dark blurred reflection instead of a bright one.

Am I missing something or is this a bug?

23
[Max] I need help! / [solved]Light / shadow stains
« on: 2016-11-09, 16:46:11 »
Hello,

I'm having a weird problem which I don't remember I have before (with corona renderer)

As you can see, I imported a sketchup model, then I used light material for lighting, both light and ceiling in there are flat surfaces but there are some "stains".
I can't think of any good reason for that, any clue?

24
[Max] Resolved Bugs / 1.0 material editor issue
« on: 2015-02-26, 09:50:29 »
I wanted to try 1.0 and installed it,
But when I opened material editor, it's like this :



Am I missing something or is this a bug?

25
[Max] Resolved Feature Requests / I want the impossible
« on: 2014-12-24, 18:26:50 »
An option to exclude an object in render elements (I don't want to see a transparent glass's wirecolor, I need objects behind it)

27
Well, this is interesting.
I attached an image for better explanation. Basically, I have two objects, a glass panel and a wood panel. Glass at front, wood at behind. As you can see when I render them seperately, they're fine. But when I render them together there's a weird darker ring around lights. Objects are not intersecting either. I can't think a decent reason may cause this. So I assume it's either a bug or a glitch.

28
Hi,

As you can see in the attached image (which is a really early draft, I'm aware it's dark, emtpy etc) even I use a long render time, scene is still kinda noisy. Almost all of the surfaces have reflective materials. I used two seperate material/object system for walls though (glass + reflective panel) so it may be the reason, I'm not sure.
I'm using A5, I only changed 2nd GI to HD-Cache (only change affects quality+time) and exposure c. + highlight c. (which are not affecting pixel quality as far as I know)

I'm still a newbie, so if there's anything I'm missing here (especially for settings part), I would like to learn what would it be.

29
[Max] Resolved Bugs / Saturation problem
« on: 2013-11-27, 15:36:31 »
Hi,
I'm using 3ds max design 2012, corona A5 and I'm having a weird problem as you can see, this default corona mat, I just changed its color that's all.

What may be causing this?

Pages: 1 [2]