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Messages - WhiteOwl

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Hi all, I'm wanting to find out how I can add degradation to the stone and roofing material.

I've attached 3 images; three are references to the real castle and the screenshot is my render in progress. You can see mine is almost flawless and the reference has a lot of damage to the stone. I've found the most similar materials possible but they do not have that sort of degradation I'm looking for.

Any pointers? I'm using Corona 6. Cheers!

Work in Progress/Tests / Castle Rendering - How to improve
« on: 2022-03-20, 10:26:23 »
I've been developing this castle rendering for some time, but I feel I've looked at it for too long.

I need to ask, what can be done to improve these shots? I feel as though the closeup shot (from the front gate perspective) looks a little fake and washed out compared to the river shot.

I've attached a screenshot of my tone map settings too, along with a reference image. There are many differences, which I fail to understand how to implement.

I would appreciate any input I can get :)


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