Author Topic: Farol  (Read 3142 times)

2016-09-27, 17:30:30

mauriciod3d

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[Edit]

This is a production post study based on techniques of the Arqui9 Vizualization.
3ds max +corona+ps
« Last Edit: 2016-09-28, 22:19:31 by mauriciod3d »

2016-09-27, 18:45:31
Reply #1

mferster

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It looks like you need to rescale your brick texture on the light house; the bricks look like they are a 1+ meter wide.  Also try adding some slight blur/ DOF  to your render to match the  focus of the landscape where your composite is placed.

Otherwise looks solid.

« Last Edit: 2016-09-27, 18:49:47 by mferster »

2016-09-27, 19:22:30
Reply #2

3dm.matthews

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Beautiful Mauricio!

One small comment. At the base of the lower building, it's just flat. Where your beach image has small shrubs there, which look like they would be in front of the building. Maybe just a bit of masking to bring the shrubs back on top.

2016-09-28, 00:21:09
Reply #3

mraw

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good compositing job, but I think the relationship of sizes are off. characters on the beach are too big. Also the size of the building/the characters there.
Mferster is also right. And... I can't proof it- it's just a feeling. The house looks a bit tilted.

2016-09-28, 11:48:53
Reply #4

ska

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great composition, but i think render of building need more passes...?

2016-09-28, 22:16:52
Reply #5

mauriciod3d

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Thanks for the feedback. Adjusted image ;D