Author Topic: Particle flow 3ds max (map frequency BUG )  (Read 4897 times)

2015-09-27, 06:41:58

emanfrin

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when render  particle a mesh in 3dmax corona render works well.
But when I use "frequency Material "  in  special  frames (depend project ) the renderer Stop .
I remove material frequency , work good.
It would be possible in the future a map of  "Corona  particle " for the particle flow ?
;)

2015-09-27, 09:59:10
Reply #1

romullus

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I tried to render with material frequency - seems that it works as expected. Can you elaborate more on a problem? What it means "render stops" - does Corona shows some error message?
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-09-27, 18:44:29
Reply #2

emanfrin

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i dont server to send image... (forum not suport atach image ? )
email ?
in this case, (scenes work good  no error  , scenes random frame not work )

in process  parcing scene   render ...
------------------------------------------------
An exception occured while rendering with 3ds max

This render will abort . If You render again without resolving the exception, you may experience instability.

Unknown Exception




2015-09-27, 20:05:59
Reply #3

romullus

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You can attach images via forum. Also would be great if you could provide simple max scene that contains that bug.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-09-27, 23:05:55
Reply #4

emanfrin

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:) ..
I go to prepare max scene  in frame error ...

2015-09-27, 23:17:10
Reply #5

emanfrin

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i clean scenes  ,
particle flow setup  frame 41 warning
atach

2015-10-18, 23:10:04
Reply #6

Ondra

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Fixed, thanks for reporting
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)