1
[C4D] I need help! / Re: Displacement map rendered jagged
« on: Today at 11:22:18 »It's just an 8 bit images im using as displacement map.
I would dare say that is the culprit. 8 bits are typically to be avoided for displacement - they may work depending on the bitmap and what you are trying to do with it but more often than not they'll produce artifacting and one of the most common ones are jagged straight lines.
I'd really suggest looking into 16 bit or 32 bit displacement maps. If you created it on your own then I think it would be best if you'd recreate it from scratch but in 16 or 32 bit mode.