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Messages - zokni

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1
Gallery / Re: Flash simulating
« on: 2020-10-11, 17:00:36 »
Most probably with a small (flash size) and very strong plane light, just like in real life.

2
[Max] Feature Requests / Re: The most wanted feature?
« on: 2019-01-08, 04:45:34 »
few notes:

Thank you for your answer Ondra.

Offtopic more or less

Talking about CPUs/GPUs is a pretty interesting thing. I am planning to push my career towards freelancing because of different reasons. It is a longer term plan, lets say in a year.

Ofcourse money (I mean the amount of money what I actually have or what I would like to spend on start later) is an important aspect. I am planning to buy a powerful workstation in the next couple of months (what I would be able to use as a render machine as well) and I am confused a little bit.

It looks like the only smart solution atm are those Threadrippers with 24/32 cores.

I worked in three different offices in the past 6 years. In all of them they used Vray when I started and especially 5-6 years ago (be honest) that was the right decision. In 2 of the 3 offices we were able to persuade our boss(es) to switch to Corona from Vray.

In my opinion the end result of Corona is nicer, especially the light distribution. The rendering speed of Corona has been always an issue (in my actual office we use 24 (a little bit older, but still decent dual xeons as a farm, the approx speed of one of them (with 2 xeons) is like a modern 12 core i9, so lets say 24 of those). Even with those machines (in distributed, split render) sometimes we have crazy render times (4 hours in 4-5k but most of our scenes are heavy).
Thats why I said it depends where we look the case from. As an artist, I prefer more photrealism as a wannabe freelancer I prefer speed and less RAM usage. I am fighting inside with myself. :)
If I would be able to make decisions which way Corona would follow, according to my brain I would choose speed, according to my heart I would choose more photorealism.

Personally I prefer to keep the noise level of my renders pretty low, I use 2% what can be an overkill to some people. I like the real time denoiser but I don't like to use the denoiser in the final render (that will change no later than on that day when I will need to provide the necessary computer power for the renders :)) I know, probably its a huge mistake to use 2% of noise without any denoising at the end but I like to keep the end result of my renders as less affected as possible.

From this aspect I think some kind of Hybrid solution is important. Let's say if it would be possible to speed up the scene parsing process with a GPU or the displacement calculation, that would be a big plus. To be honest I know nothing about computer programming I have never been interested in that thing. I have no idea what can be possible and what is not.

According to those pretty expensive CPUs (lets talk about gaming cards because those are the things what most mortal can afford) even a powerful GPU (2080Ti) is cheap.

CPU wise, what is your opinion, which would be better as a start? To buy a more powerful workstation (let's say the the 32 core AMD) and buy separate render machines later or buy a less powerful workstation (let's say an 8-12 core intel) and buy separate render machine(s) the same time as well?

I think, these days, when GPUs are more and more powerful for less and less money you can't avoid (at least you have to think about it as a future plan) to go towards some kind of hybrid solution. If you can archive 50% more speed with the cost of €5000 CPUs or the same with €2500 GPUs, probably nobody would say: don't do it.

What is your opinion about those things above?

Another interesting thing is (I am not going to ask your opinion about that :)), which render engine to chose. Atm, Vray (especially according to speed and reliability in distributed) is more safe, more predictible. But Corona, according to quality, "friendlyness" and my heart is a better solution. If you make money with it and not "just" your boss (if he reads this, I love him ofcourse), speed is important, or more than important and "safety" as well.

3
[Max] Feature Requests / Re: The most wanted feature?
« on: 2019-01-07, 20:44:52 »
Allright, I will try to explain myseft.

First of all, I am pretty sure nobody wanted to hurt or offend you guys, including myself as well.
I had/have an opinion what I've shared. It looks like for the majority of your customers different things in the engine are (more) important. Noted.

Sorry, I am not going to play with the quote feature I just want to reflect on some things.

...there was an opinion here that the NVIDIA Denoiser was really nothing major, just something generic.

It was me ofcourse and after all I apologize a little bit about that. It wasn't completely nice to say like that and I didn't exactly meant like that. As I said I like that feature, its a game changer, thats why I'll renew my subsciption as well. I was dissapointed a little bit, becuse I expected something more besides that as well. It's not needed to tell me again, I understand.

You can't please all of the people all of the time, as the saying goes :)

It's true, and true. We only would like to see a little bit more exact things, or more accurate things in the development roadmap it that is possible. There was a missunderstanding here, (some) people (including me) took the development roadmap more seriously than we should have had to. Now we know those are not exact things, just planned possible things.

but I every time I deleted my post because it was too impolite.

If I was impolite I apologize again. We are just talking not arguing. Nobody accuse anybody with anything.

most people want better performance in huge scenes (RAM, startup and shutdown times)

I would love to see/have those. We work on large scenes as well.

Only fraction of our users post here. In fact, many of the biggest powerusers simply do not have time to post here.

OK, It's a little bit hard to understand what you meant by that. I mean, I understand a little bit, but let me not reflect on that.




Corona is definitely a large company now. I am not talking about the number of people who work there I am talking about how they see the world businesswise.
You know what, I understand that one as well. they want to keep an eye on the companies future, I would do the same what they did/do.

Everybody needs to understand that, it's not the same company what it was a couple of years ago. I am not saying it becomes better or worst, it just becomes a real company.
The merging with Chaos Group, the focusing more on money what big sharks want made some people dissapointed. Nobody blames you guys. Every company has to make that decision who wants to grow above a certain level.

We love Corona, we love the family, some people just started to feel that the other family members not listening with full focus anymore. 4-5 (who knows) years ago every opinion was important but it can't be like that anymore because there are thousands of opinions out there. Understood.

We are archviz guys, you need to understand that. Ofcourse we ask for those things what we would need or love to see in the next releases. If the company focusing more on different areas, (maybe because they want to break into other parts of the industry as well) we understand that as well, companywise, but we not celebreate that.

I didn't even want to write this comment, not because I am dissapointed or mad with anybody. I didn't want to do it because I think I understand your point. I am not a company owner ofcourse but I've managed to live the past 40 years on this world and I try to keep my eyes and my mind open as much as I can. That doesn't mean I am right or wrong. Some people will think I am right (in a few things) the others will think I am the stupidest person who ever lived. That is completely fine.

As an end note:
We are all looking forward to the next releases. You guys do your best, we will try to do the same as well.

I forgot to mention something and I think thats the real point of this whole thing.
We are artist, we have different needs. Large companies (those are the important clients, thats understandable, I buy 1 licence, they buy 1000 licences) want more speed, less RAM usage. The quality of the corona renders are already superb, ofcourse they want to speed up their renders to make money more quicker with a less expensive render farm.

We - artists - on the other side prefer those "special" things (as well), what makes that f* vase on that table more photorealistic. :)

4
[Max] Feature Requests / Re: The most wanted feature?
« on: 2019-01-07, 02:31:48 »
We definitely could use a more trustworthy and reliable development roadmap (trello).

I am pretty sure I am not the only one who checks trello time by time for the planned new features. It even worse (it happened to someone else I don't remember who was it) if you make some project plans according to the promised features and then that feature cancelled later.

Again, I know its easy to say, much harder to do. More or less I know why it is like that, sometimes you change something and 20 other features will stop working and the deadline is a deadline for everybody. But try to be just a little bit more accurate with it if possible.

It is very disappointing when you promise a feature (caustics is a good example) in every major release and then it just pushed forward and forward and forward.

I am not calling you to account I am begging, please work together a bit more closely with your customers and try to listen more to their requests.


PS.: One more thing. Probably you have already noticed that from my grammar that english is not my native language. I was born in eastern Europe and that time Czechoslovakia still existed.
I exactly know what meaningless polls mean.

5
[Max] Feature Requests / Re: The most wanted feature?
« on: 2019-01-05, 23:38:15 »
You forgot the improvements of SSS. It got much better and is a major plus for realism.

I have the impression that the vray compatibility and all the openvdb and Inside volume has to do with Chaos Group wanting to sell PhoenixFD.

Your comment was a little bit different before you've modified it. If you don't share your opinion things will never change, thats why I did it as well. I would like to find out if I am the only one out there with that opinion or not.
Nothing bad will happen if you tell them the things, nobody will ban you or cancel your subscription. I would like to make Corona better, thats all what I want.
Life is pretty simple, they sell something, we buy something.

Who else share their opinion with them if not us?

6
[Max] Feature Requests / Re: The most wanted feature?
« on: 2019-01-05, 02:37:37 »
The opinion of a guy:

Let me tell you my honest opinion, after that anyone can kill me if he/she wants to.

First of all, I love to work in Corona and I respect you guys. I worked at a software development company for a longer time 120 years ago I know a little bit how things go.

I use Corona every day in the office. Almost a year ago, fortunately I was able to persuade my boss to switch to Corona from Vray.
I was a subscriber as well for a long time, much more than a year as far as I remember.

But how the development goes it makes me a dissapointed. Lets see what happened in Corona 2 one by one with all my respect.

- Advanced camera/bokeh effects - Nice, thats what we like to see, it adds to the overall quality, unfortunately our clients atm don't really want to pay for closeup DOF shots, but its a nice feature. I don't really use it, but thumbs up.

- Corona toolbar - Cool, it should have arrived no later than in Corona 1.3

- Memory optimization - Adds nothing to the overall quality, not a new feature, it helps people who have less RAM.

- Heterogenous media - Long avaited feature, I know, but in archviz (main platform I think most of the guys here from that field) in 99% of the projects good for nothing.

- Vray compatibility - Nice to have that but overall its good for nothing, not an important thing to have. We have a nice converter, I never use Vray stuff in my Corona scene I always convert them from Vray before I merge. Probably it was a "request" from Chaos Group so we can understand that. But again, nothing new, doesn't speed up your render, adds nothing to the overall quality.

- Corona Material Library Update 2 - see as above. (not a new feature, adds nothing to the overall quality or speed. (OK, not completely true but if you are not a newbie you know how to create nice shaders).

- Bugfixes - Always nice to have those.

- Displacement optimization - Cool.


For me, that was the point, after Corona 2 has been released when I cancelled my personal subscription because the reasons I've mentioned above.

Now you guys have released Corona 3 and the main new feature is the denoiser what is a generic thing (I mean it's the implementation of nVidia's technology, it's a common thing these days, if you have it cool, if you don't it's a shame), the rest (according to quality or speed) nothing too special. Autombump is nice anyways.

A like to work with the real time denoiser in the office so I have decided to renew my personal subscription as well but for me, thats the only real advantage of Corona 3, the other things, like the new multimap feature or the another Corona lister are nice to have but with a little bit of more work or with 3rd party thingies you were able to do those before Corona 3 as well.

I can only hope we can see something really cool in Corona 4 what finally would add some real thing to the overall quality. (like PBR thingies, caustics, tonemapping, or things like Geopattern)

I would love to hear some response from you.

Peace and I love everybody.




7
[Max] I need help! / Substance Painter Live Link
« on: 2019-01-05, 01:52:00 »
Has anyone tried this? Can you get the correct, exact result with it?



https://gumroad.com/l/fTRFN

I am thinking to buy it but some response would be very helpful.

Thanks in advance.

8
[Max] Feature Requests / Re: The most wanted feature?
« on: 2018-12-31, 00:12:49 »
I really hope this whole poll means the first three goes to the next release (v4), at least this one:
Reworking tone mapping (DSLR-style tonemapping)

Am I right?

9
General CG Discussion / Re: [Useful Scripts\Tools]
« on: 2018-12-18, 22:31:13 »
Two from me as well. They are not free but very very cheap.

http://www.pixamoon.com/shop/4587562584/copy-paste-dwg/9910941
You can copy-paste DWGs from AutoCAD or Draftsight. It works flawlessly I've used it a lot.

https://bodyulcg.com/tools/camera-resolution-mod/
You can set the resolution/aspect ratio per camera with this one. Very useful. You can even use the free version as well with less but not extremely necessary features.

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