Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: michaltimko on 2013-11-10, 10:26:15

Title: VrayLensEffect works in Corona!
Post by: michaltimko on 2013-11-10, 10:26:15
Yesterday, i was trying to fake glare and bloom in one of my interior renders with many spotlights. Its PITA to do it correctly and manually in PS. Years back, i was using only unbiased renderers where lens effects are part of "package" so i was forced to find another way how to do it. I have got an idea to try VrayLensEffects and....it works!!

Post some of your test here, im curious ;)

PS : Im not 100% sure if it works correctly as in Vray.

Quick testrender below.
Title: Re: VrayLensEffect works in Corona!
Post by: vkiuru on 2013-11-11, 09:09:00
Cool, I was wondering about this. Does it work directly in Corona Frame buffer or did you copy it to Maxs own?
Title: Re: VrayLensEffect works in Corona!
Post by: Juraj on 2013-11-11, 14:39:51
It's true, Jeff Patton wrote about this year ago, using iRay that time to showcase. Vlado mentioned it's just simple post-process so it's should be independent from renderer.

http://jeffpatton.net/2012/09/mixing-render-engine-features/
Title: Re: VrayLensEffect works in Corona!
Post by: Ondra on 2013-11-11, 15:03:58
it's should be independent from renderer.
... which is why I won't implement it :D
Title: Re: VrayLensEffect works in Corona!
Post by: rafpug on 2013-11-15, 18:45:59
Hello michaltimko

How you solved this effect ? Only through CoronaRender / effect ?

Thanks
Raf