Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: michaltimko on 2013-11-10, 10:26:15
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Yesterday, i was trying to fake glare and bloom in one of my interior renders with many spotlights. Its PITA to do it correctly and manually in PS. Years back, i was using only unbiased renderers where lens effects are part of "package" so i was forced to find another way how to do it. I have got an idea to try VrayLensEffects and....it works!!
Post some of your test here, im curious ;)
PS : Im not 100% sure if it works correctly as in Vray.
Quick testrender below.
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Cool, I was wondering about this. Does it work directly in Corona Frame buffer or did you copy it to Maxs own?
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It's true, Jeff Patton wrote about this year ago, using iRay that time to showcase. Vlado mentioned it's just simple post-process so it's should be independent from renderer.
http://jeffpatton.net/2012/09/mixing-render-engine-features/
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it's should be independent from renderer.
... which is why I won't implement it :D
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Hello michaltimko
How you solved this effect ? Only through CoronaRender / effect ?
Thanks
Raf