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Messages - krysc4d

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[C4D] Feature Requests / Corona VFB not as separate window.
« on: 2019-03-15, 17:05:08 »
Hi, I wonder why corona plugin for Cinema 4D is working as a separate window, it's kind of annoying the fact that we cannot set up this window between others. And what I've notice is while you a re working on VFB window Cinema 4D autosave feature doesn't work?

 

2
Hey, as far I know the only way to make "projection mapping" light is by using C4D spotlight with material with transparency texture.
This solution unfortunately doesn't work in Interactive Rendering is it possible to request for that feature?

And also to keep in same topic. Would be really good to have proper corona light where you can apply alpha/color texture and use it as projector on walls/fog. edit: I found another topic abut it.

Thanks.

Visual example attached

4
Hi, I've notice that great triplanar shader have separation just for X Y Z, but would be really handy to being able to separate split those to -X, +X, -Y, +Y, -Z, +Z.

Thanks,

5
Here is simple example. Please see attached.

6
I found the clue, you don't need to add even each instance separately, you can literally add cloner into Lightmix with all objects! This is nice.

7
Hi Houska, I will do my best to crash c4d again. Unfortunately right now doesn't want to crash at all! :)

Speaking about Lightmix and instances. I added manualy lights from my light unit to lightmix and it is working fine, but as soon as I've added whole unit to cloner, Light mix doesn't working even for firs instance, is there any clue for that?

Many thanks!

8
Now I see, works perfect. But I just notice a crash while I was playing around with LightMix and rerendering interactive. Please see attached

9
Hi guys, just one thing which is quite crucial for my workflow. Function convert scene doesn't work with material's layer shader properly. Final output is empty layer shader, is there any way to fix it? Moreover it would be really good to have tick box for conversion all lights/area lights to corona light with all properties inside.

Also, I notice the instances of corona lights with/without cloner doesn't work in LightMix. Maybe i am doing something wrong but I think it is still a bug.

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