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Off-topic; Animating biped people

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aaouviz:
Hi all,

I've recently been working on some projects that have required a lot of animated 3d people.

It's been difficult to find the right people doing the right actions so I've had to resort to rigged biped humans from various sources.

However, I am most certainly not a character artist and my skills at animating these pre-rigged people is laughable at best.

I noticed there are biped files (*.bip, if I remember correctly) which are sort of pre-sets that I can load. However, from what I can tell this seems to be an outdated file type? I couldn't really find any packs available for purchase or download.

My query; if I have a rigged human model from some popular source (axyz, for example) how best can I animate it, preferably with some sort of pre-sets?

An ideal scenario would be that I have a mocap suit which I can use with said models, but I think this is a bit unrealistic at the moment for me...

I tested out MetaHuman but discovered it's only useable inside unreal and not exportable at all... :(

Any tips much appreciated!

davetwo:
Perhaps Mixamo is a good option for you?
https://www.schoolofmotion.com/blog/4-ways-mixamo-makes-animation-easier

aaouviz:
Excellent, looks well worth checking out, thanks mate.

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