Author Topic: I can see through object like inverted normal  (Read 444 times)

2023-04-01, 23:12:05

gawok

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What is problem with this scene why objects are looks like inverted normals. or I can see through them.

2023-04-02, 10:40:39
Reply #1

romullus

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That's 3ds Max bug. For me it sometimes happens even with standard materials and scanline renderer. Turning off transparency in viewport settings fixes it at the cost of losing... well, transparency.
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