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[Max] I need help! / Siding Texture – Undefined Batten – Displacement Issue
« Last post by Tonleal on Today at 02:04:40 »Hello everyone,
I'm having a recurring issue with batten definition in siding textures. Because of this, I usually prefer to model the board and batten manually rather than rely on textures.
This time, I acquired a texture that seemed perfect — but the problem persists: the batten lacks definition and appears distorted, often forming a kind of "Z" shape, even when I remove the normal map.
The displacement map also fails to provide sufficient definition for the battens, and I can’t reduce the displacement too much since I still need to maintain the volume.
What could be causing this?
Attached is an image showing how the texture should look — much more defined than what you see in my render (white version).
I'm having a recurring issue with batten definition in siding textures. Because of this, I usually prefer to model the board and batten manually rather than rely on textures.
This time, I acquired a texture that seemed perfect — but the problem persists: the batten lacks definition and appears distorted, often forming a kind of "Z" shape, even when I remove the normal map.
The displacement map also fails to provide sufficient definition for the battens, and I can’t reduce the displacement too much since I still need to maintain the volume.
What could be causing this?
Attached is an image showing how the texture should look — much more defined than what you see in my render (white version).