Author Topic: Render freezes if Camera Physical Size is not 0  (Read 1207 times)

2023-06-25, 11:01:27

karlingermano

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Hi All,

I experienced that in Max 2020 if I set any value bigger than 0 in the new Physical size parameter IR starts and CPU on 100% but nothing appears on the render and you can't stop or cancel rendering so only option to force close Max. I got confirmation from others that it's not an individual issue. Also no specific scene (it does that even with a simple plane with water material and the camera with a sun and sky system.

Thanks

« Last Edit: 2023-06-25, 13:57:38 by karlingermano »

2023-06-26, 11:21:08
Reply #1

NazarVitkovskyi

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Hello there,

thank you for reporting this to us. I was able to reproduce the issue. It is already logged to our dev team.

(Internal ID=1148390217)
« Last Edit: 2023-06-28, 14:03:07 by NazarVitkovskyi »

2023-07-26, 15:07:14
Reply #2

oliverhessian

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Hi, I seem to be having some crashing issues with the Physical Camera Size in the interactive render. If I enable the feature at size 0 it seems ok, but when I increase the size, I don't get the half in half out result and when I try to stop the interactive render the stop button hangs and 3ds Max crashes.

2023-07-26, 15:15:48
Reply #3

romullus

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I believe this has been fixed in Corona 10 Hotfix 1 You can download it from here and test if it solves the issue for you: https://corona-renderer.com/download
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2023-07-26, 19:55:09
Reply #4

TomG

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Yep, that is one of the fixes in HF as romullus says. Do please install, everyone, since crash fixes are high priority for all users :) Thanks!
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