Author Topic: Floorgenerator - how to make patterns 'follow' onto eachother  (Read 668 times)

2022-07-07, 18:19:52

thmsvwd

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Hello, I'm a beginning 3D artist and first time posting on this forum.

The client wants to have stone tiles as fa├žade material. The height of the tiles varie to make it look more interesting.
But now the problem is, that the lines of the different faces of the wall don't follow up on eachother.

Is there a way to do this/link the different faces of the wall?


thanks in advance

Thomas


 

2022-07-08, 11:48:48
Reply #1

Flavius

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This is not really a Corona issues but :

You can use the offset parameter to manually align them, you don't have that many anyways.

2022-07-08, 11:54:17
Reply #2

thmsvwd

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Oh sorry thought i could post that here...

Yes i know, but when i change the y or x parameter manually it never matches perfectly.

2022-07-15, 11:25:42
Reply #3

tradstown

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Oh sorry thought i could post that here...

Yes i know, but when i change the y or x parameter manually it never matches perfectly.

Make the tile for one side only, but longer, then you need and after slice it and rotate. So you'll get continued tile on two walls. Good luck!

2022-07-15, 12:54:44
Reply #4

aaouviz

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Oh sorry thought i could post that here...

Yes i know, but when i change the y or x parameter manually it never matches perfectly.

It does. You just have to take a bit of time, put in a bit of effort and it will match up perfectly. There is no magic fix to get it to work as we would like it to unfortunately.
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2022-07-16, 18:25:51
Reply #5

Mr.Max

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I think you will like this script (Pick Offset points feature )
https://hqdetails.com/shop/floorgen-tools
Simply, I love to put pixels together! Sounds easy right : ))
https://www.behance.net/NawrasRyhan