Hey aaouviz I took a look into your scene, in the initial scene where you are experiencing the crash, are you rendering with DR (because it's on)? Also did you manually put to save the UHD cache into a dropbox path on one of your drives?
I was using DR, yes, but when testing the fur crashing my DR wasn't functioning, although switched on. Also, the crashes were happening during IR tests too, so no DR here, right?
Not sure what you mean "manually put to save", but I was (at some point using UHD saved in a dropbox folder).
Does disabling the Distributed Rendering solve the crash for you? Can you please try and report your results?
Will test this out for you now.