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Messages - rozpustelnik

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16
[Max] Daily Builds / Re: Chaos Licensing Feedback/Help
« on: 2022-07-22, 09:25:44 »
1) Try activating the trial license - https://support.chaos.com/hc/en-us/articles/6872885108241
2) Buy another subscription under a different email address and request a refund once the original issue is resolved. We have a 14-day refund policy - https://support.chaos.com/hc/en-us/articles/4402140621457

Wouldn't this put me in non favourable position of paying more as a new customer instead of having it the "old way = no change in the pricing plan"?

17
[Max] Daily Builds / Re: Chaos Licensing Feedback/Help
« on: 2022-07-22, 06:43:42 »
I don't have a licence and cannot render. My request for Chaos helpdesk was issued (#48186) 36 hours ago. 36 hours passed and not a single word from the helpdesk (no other that there IS a licence on my account), nothing has changed in regard of licence showing up in my chaos licence server. Without any reason it just stopped working - the payment went off, money is deducted from my account, as it does since the first commercial release of Corona. There was no update of any software, I didn't even changed the settings in renderer and yet - no licence. It happened right on the day of payment. It definitely stands up to the company name - chaos...

18
Thank You! I'm on v2015 so I'll patiently wait for the official hotfix.

19
Hi

I'm sending the scene.

Run rendering - Time Output is set to RANGE (or Active Time Segment or Frames) from 0 to 10, observe corona VFB in alpha mode.
The goal: distance map should update from frame to frame accordingly to changing positions of Target1 and Target2.
The result: distance map is calculated for the first frame only and isn't re-calculating the changed position of node inputs in following frames.

Affected material name: "shadow"

Thanks,
TT

20
Yes, sorry for multiple places, can You delete the post in Daily Builds forum?
I'll try to share the scene tonight.

21
I have found a bug in Corona 8 for 3ds max 2015.
When rendering a sequence of files (by setting the Active Time Segment or Range or Frames in Render Setup) and the object affecting the corona distance map is moving - the renderer only registers the initial position of moving object and doesn't update it in corona distance map on the next frames.
It works only when manually selecting the next frame and starting the renderer again with setting the time output as "single".
I know the next version is dropping the support for 2014, 2015, but please provide the hotfix still having the support for mentioned max'es.

22
In my opinion many people is seeing the new tone mapping as a game changer. I wouldn't set the hopes too high - it will not automagically change renders into photos... Just another, flexible tool.

23
Work in Progress/Tests / Re: Camera Tracking Test
« on: 2021-10-26, 10:14:09 »
Very nice result. Is the scene full 3d or is it mixed approach?

24
Gallery / Re: Vecchio Passo
« on: 2021-07-12, 15:57:38 »
Excellent work!

25
As for aerial perspective - would it be possible to not affect the HDRI itself? Just the geometry in the scene.

26

Aerial perspective is scheduled for later. Probably more like v9 than v8.


I always admire devs with huge sense of humour ;)

27
Any info on aerial perspective, and "altitude" in the new sky?

28
Gallery / Re: SOLITAIRE CONNECT
« on: 2020-12-28, 11:24:46 »
This is awesome!
Great execution! I love the camera work and how the footage "sits" well with music.

29
Gallery / Re: Commodore Apartment Building
« on: 2020-12-16, 12:54:22 »
Great work! I love these shots. Finally, architecture shown right.

30
Gallery / Re: S I L E N C E
« on: 2020-12-14, 17:06:27 »
I can't believe it! It's Polonez - a classic Polish car :D

Great atmosphere!

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