Chaos Corona Forum
General Category => Gallery => Topic started by: Dclaw12 . ma on 2019-07-09, 05:40:49
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Hi,
I want to share our latest testing result, CGIs with overcast | rainy moody. The buiding is Summerhouse Sandby by Johan Sundberg Arkitektur.
(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/96f1b282600937.5d22fccb05468.jpg)
(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/ba7ce282600937.5d22fccb04df2.jpg)
(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/25105182600937.5d2409cfa0398.jpg)
(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/cffa0a82600937.5d2409cfa0a3b.jpg)
More images here: https://www.behance.net/gallery/82600937/Summerhouse-Sandby-Johan-Sundberg-Arkitektur-CGI
Hope you like it. Thanks for watching!
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Partially mowed lawn! Now that's something I haven't yet seen in 3D :D
Nice work, well done.
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Fantastic work!
How was the rain created? Particle Flow?
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Awesome atmosphere. The rain effect is really spot-on!
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THIS IS PERFECT EXAMPLE THAT CORONA RENDER IS MAKING A TECHNICAL PERSON TO A TRUE ARTIST! GOOD WORK.
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Holy sh*t that rain is fantastic. How did you do that?
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Amazing shots. Can feel the rain.
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Great work man! :)
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Great work! :) how did you create the rain?
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Hi, many thanks for your appreciations guys!
Yes i used Particle Flow to create the rain in rendering.
Below is my setting for Particles, hope it 'll be usefull to you.
https://drive.google.com/file/d/1VcKeotOeAbQFxK-iNgns5zMAZeNflIzD/view?usp=sharing
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Awesome stuff. Congrats!
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Thanks for sharing quick explanation of rain drops. However, I am still curious, does the described method adds the rains which are bouncing from table and terrace? Or it's another trick?
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I haven't looked at the set up here, but I do know that Particle Flow lets you add things like deflectors, to bounce particles off of, so that could be done. Also, it allows you to spawn new particles when a particle hits something, so you could also set it up that way, so that an original rain drop particle can trigger a "mini explosion" of smaller particles, so it could be done that way too. Now, whether that's contained in the setup, or was what was used in this scene, I can't say :) But it would be possible to set it up so that the particle flow took care of all of that!
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I haven't looked at the set up here, but I do know that Particle Flow lets you add things like deflectors, to bounce particles off of, so that could be done. Also, it allows you to spawn new particles when a particle hits something, so you could also set it up that way, so that an original rain drop particle can trigger a "mini explosion" of smaller particles, so it could be done that way too. Now, whether that's contained in the setup, or was what was used in this scene, I can't say :) But it would be possible to set it up so that the particle flow took care of all of that!
Thanks! Exactly what I wanted to know! Particle Flow seems very promising, got to try it again :)