Chaos Corona Forum

General Category => Gallery => Topic started by: Dclaw12 . ma on 2019-07-09, 05:40:49

Title: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: Dclaw12 . ma on 2019-07-09, 05:40:49
Hi,
I want to share our latest testing result, CGIs with overcast | rainy moody. The buiding is Summerhouse Sandby by Johan Sundberg Arkitektur.

(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/96f1b282600937.5d22fccb05468.jpg)


(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/ba7ce282600937.5d22fccb04df2.jpg)


(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/25105182600937.5d2409cfa0398.jpg)


(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/cffa0a82600937.5d2409cfa0a3b.jpg)



More images here: https://www.behance.net/gallery/82600937/Summerhouse-Sandby-Johan-Sundberg-Arkitektur-CGI
Hope you like it. Thanks for watching!

Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: aaouviz on 2019-07-09, 09:06:43
Partially mowed lawn! Now that's something I haven't yet seen in 3D :D

Nice work, well done.
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: rozpustelnik on 2019-07-09, 13:23:28
Fantastic work!
How was the rain created? Particle Flow?
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: maru on 2019-07-09, 15:24:23
Awesome atmosphere. The rain effect is really spot-on!
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: rampally on 2019-07-09, 16:13:48
THIS IS PERFECT EXAMPLE THAT CORONA RENDER IS MAKING A TECHNICAL PERSON TO A TRUE ARTIST! GOOD WORK.
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: Jpjapers on 2019-07-09, 16:38:25
Holy sh*t that rain is fantastic. How did you do that?
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: Image Box Studios on 2019-07-09, 19:31:59
Amazing shots. Can feel the rain.
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: David Males on 2019-07-10, 10:11:59
Great work man! :)
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: royvaes on 2019-07-10, 12:49:58
Great work! :) how did you create the rain?
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: Dclaw12 . ma on 2019-07-11, 17:09:34
Hi, many thanks for your appreciations guys!
Yes i used Particle Flow to create the rain in rendering.
Below is my setting for Particles, hope it 'll be usefull to you.

https://drive.google.com/file/d/1VcKeotOeAbQFxK-iNgns5zMAZeNflIzD/view?usp=sharing
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: viz.art on 2019-07-12, 14:40:22
Awesome stuff. Congrats!
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: Edvinas on 2019-07-16, 22:22:35
Thanks for sharing quick explanation of rain drops. However, I am still curious, does the described method adds the rains which are bouncing from table and terrace? Or it's another trick?
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: TomG on 2019-07-16, 22:53:40
I haven't looked at the set up here, but I do know that Particle Flow lets you add things like deflectors, to bounce particles off of, so that could be done. Also, it allows you to spawn new particles when a particle hits something, so you could also set it up that way, so that an original rain drop particle can trigger a "mini explosion" of smaller particles, so it could be done that way too. Now, whether that's contained in the setup, or was what was used in this scene, I can't say :) But it would be possible to set it up so that the particle flow took care of all of that!
Title: Re: Rainy Test | Summerhouse Sandby | Johan Sundberg Arkitektur.
Post by: Edvinas on 2019-07-17, 12:24:21
I haven't looked at the set up here, but I do know that Particle Flow lets you add things like deflectors, to bounce particles off of, so that could be done. Also, it allows you to spawn new particles when a particle hits something, so you could also set it up that way, so that an original rain drop particle can trigger a "mini explosion" of smaller particles, so it could be done that way too. Now, whether that's contained in the setup, or was what was used in this scene, I can't say :) But it would be possible to set it up so that the particle flow took care of all of that!

Thanks! Exactly what I wanted to know! Particle Flow seems very promising, got to try it again :)