Ratio of the image rendered with IR is based on the render output settings.
I know that, but it's really nice to have a filled quad view, instead of a cut rectangle. Really just a minor Quality of life improvement.
edit:
or rather Fit ratio to Viewport during Perspective and Orthographic view, and force to output ratio when looking through a camera.
That might show different thing than the camera sees.
Yeah, obviously it will ruin any composition attempt. But that's why it should be optional, just to make for a nice shading workflow.
See Image attachment. Fill Viewport for shading, Real output ratio for composition.
I guess it is a bit nonsense in the ArchViz context, but these days I'm doing mostly CAD stuff, so it's nice to have a viewport that show's me as much as possible.
« Last Edit: 2018-07-16, 13:47:02 by SairesArt »

Logged
I'm 🐥 not 🥝, pls don't eat me ( ; ; )