Author Topic: Grass experimental - maps composite + displacement  (Read 28586 times)

2013-11-18, 03:05:20
Reply #30

rafpug

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Dof + Motion Blur

2013-11-18, 03:17:57
Reply #31

rafpug

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Setting Dof + Motion Blur

2013-11-18, 03:36:38
Reply #32

rafpug

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Custom shape

2013-11-18, 03:58:28
Reply #33

rafpug

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scene + CoronaSun

2013-11-18, 04:45:34
Reply #34

rafpug

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Test - dof/motion blur + custom shape + corona sun 1,5/environment sky


2013-11-18, 13:56:24
Reply #35

rafpug

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Dof passer maxscript / menĂ¹  utility

2013-12-14, 16:38:05
Reply #36

rafpug

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Tips & Tricks - Forest Pack to CoronaRender (grass, tree  etc etc.. )




2013-12-14, 16:54:54
Reply #37

rafpug

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1 - Rewrite istances to material maps

2 - Work in distribution Maps , trasformation etc etc..

2013-12-15, 00:57:03
Reply #38

rafpug

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Test - Forest grass (plane ,matte/shadow tips in progress..)

2013-12-29, 03:35:07
Reply #39

rafpug

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detail forest grass


2013-12-29, 17:43:27
Reply #40

rafpug

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exercise (forest/texture etc..) with the model created by  Herminio Nieves @2013 island model

http://tf3dm.com/3d-model/tropical-paradise-42898.html


2013-12-29, 22:10:10
Reply #41

rafpug

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test Ftree

2014-01-04, 20:41:07
Reply #42

rafpug

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  itoo  custom tree vs Corona
HdrLight+Sun