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Topics - fyckfaco

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[Max] I need help! / Displacement disabling itself
« on: 2021-05-20, 12:58:49 »
Heya, does anyone know why sometimes displacement seems to turn itself off in the interactive render.
I have rocks in a scene with displacement turned on within the material, I have to tweak the max min values to remind it to work with interactive.
As soon as I change camera view and unhide some stuff it turns off again.
I'm hoping its not something that occurs with the normal renderer, I have only noticed it with interactive so far.

2
[Max] Resolved Bugs / CoronaLayeredMtl and CoronaLightMtl
« on: 2021-02-25, 20:58:35 »
Hey all, just wanted to flag something.

When a light material is used as a layer in the CoronaLayeredMtl, the light acts as an emissive material rather than a light material.
Disabling "emit light", "visible in reflections" etc, doesn't do anything.
The light continue to emit indirect light, and contribute to volumetrics. Just spent 2 hours converting all my emissive to light mats with "emit" turned off, only to get an identical image with identical noise :D Oh well

Cheers

3
[Max] I need help! / Normal maps in Corona
« on: 2020-12-04, 18:37:53 »
Hi everyone.

I'm having some real issues with normal maps within Corona 3ds max.
I have updated both max and corona and still cannot rectify.

I have green channel the correct way round, plus gamma set up correctly.

No matter what I try Corona seems to merge the shading from the low mesh with the lighting of the normal map.


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