Hello,
I have corona light plane shaped with HDRI texture applied on it. When I change the intensity of it in lightmixer and then save to scene intensity of light doesn't change. It creates some color correction adjustemt to the texture I use in material editor.
Results after saving to scene are different than what I see in frame buffer when adjusting light mixer intesity. Why is it done like that?
How could I get correct results?
Best Regards,
Maciej