Author Topic: Corona lights with textures applied  (Read 185 times)

2023-11-21, 22:46:50


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I have corona light plane shaped with HDRI texture applied on it. When I change the intensity of it in lightmixer and then save to scene intensity of light doesn't change. It creates some color correction adjustemt to the texture I use in material editor.

Results after saving to scene are different than what I see in frame buffer when adjusting light mixer intesity. Why is it done like that?

How could I get correct results?

Best Regards,

2023-12-08, 15:34:44
Reply #1


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Could you share a sample scene with us here or at ?
Marcin Miodek |
3D Support Team Lead - Corona | contact us