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Topics - quatrosolo

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[C4D] General Discussion / UVW RANDOMIZER + NOISE
« on: 2022-11-14, 13:20:16 »
Is it possible to use uvw randomizer with C4d noise ?
I found a similar question for 3dsmax in the forums but nothing for c4d.

* What I am trying to achieve is combine a global noise pattern with an object specific one.


Best regards,

2
[C4D] Feature Requests / Zoom steps corona VFB
« on: 2022-02-18, 12:18:45 »
Hello everyone,
I have a small improvement suggestion for the corona VFB.
I would love to have more zoom steps as an option, currently it is going from too small to too big in a single step, which makes working with a small screen a bit harder.
Not sure if this is something to do with c4d itself.
Nevertheless, I believe it would increase productivity for others as well. Hope its something that can easily be implemented.
Sorry if it already mentioned I could not find something in the forum.

Cheers! Have a nice day everyone

3
After installing the latest build of Corona Renderer 8 for Cinema 4D (Daily Build 2022-02-02)
a scene I was working with the previous version crashes on open, tried multiple times.
Starting a new C4d scene start normally. Also past files created with older builds open normally. Not sure what causes this behaviour. Any ideas would be very welcome.
Going back to the previous build solves the problem. Wondering if anyone else faced the same problem.

ps. Thanks for the curvature map! This was the main reason I wanted to try the new version.
Cheers

macbook pro m1 max, monterey

4
[C4D] Daily Builds / Dome Projection - question
« on: 2022-01-22, 18:01:16 »
Hello everyone,
Dome mapping is such a powerful feature thanks for implementing it to C4d.
I was wondering if there is a way to make the dome projection visible in the viewport in the current build or if its something that is still under development.
I realise you can always use interactive rendering to tweak things but just wanted to check if I am missing anything.

Cheers,
DK


5
[C4D] Bug Reporting / C4d crashes on opening RC 1 + 2
« on: 2020-08-05, 11:03:57 »
Hello,
I am experiencing instant crash while on loading screen of the application after installing Corona 6 release candidate 1 + 2. (new scenes)
I was wondering if anyone else is experiencing the same issue.
I really wanted to try the distance shader so bad!!! :)

Thank you in advance.
OSX Mojave, Imac, C4D r21.

6
Hello,

Since last build it appears that corona is unable to automatic save psd multi pass files after render completion.
Weirdly enough, after some testing I realised that this behaviour occurs only for resolutions over ±3.5k.
A psd file is created temporarily at the save destination but is automatically erased completely.
I am attaching a video showing the problem.


*I can still manually save all passes from the VFB, the issue though is that when rendering a sequence of images if this bug occurs then the rendering stops completely and does not proceed to the next frames.

Thank you in advance

Mac OSX, Mojave

7
Hello everyone,

I am having a bit of a sudden trouble with Corona camera's focus distance tool, becoming greyed out.
I tried reseting preferences and reinstalling the latest build but nothing changed.
Do you have any suggestion for troubleshooting ?
( focus object works perfectly by the way )

Thank you

MacOS High Sierra

8
[Max] I need help! / Realistic Sea Water
« on: 2017-10-02, 17:44:47 »
Hey there,

I was wondering if there is a certain workflow to achieve realistic results with a sea water shader. I am trying to create the transparent-feel that sea water has in small depths where it meets the sand.
Is there a way to use the usual "max distance" options for reflection & refraction in the current Corona build.
If not is there an alternative?

Current shader

no-diffuse
reflection ior 1,33  glossiness 90%
refreaction ior 1,33  glossiness 100%
layered noise displacement

Geometry
simple plane


Thank you in advance



C4D Corona 1.7 Daily Build / Mac

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