Chaos Corona for Cinema 4D > [C4D] Daily Builds

Iridescent material - another thread?

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dacian:
I saw this popping up from time to time but the solutions seem deprecated.
Can anyone please help me with an Iridescent material in C4d?
It can be easily done in Redshift without any textures. Is there really no modern solution in Corona, since this is really the renderer I prefer?

Edit: sorry for posting in the wrong thread

davetwo:
Show an example of what you want to achieve exactly please. I don't see that there is a problem here. It should be perfectly acheivable
Either an coloured gradient fresnel in the reflection slot or a thin film shader shoulds both work fine.

dacian:
I was watching this redshift tutorial on youtube and that's a great result at the end of the video. I'd like to achieve something like that in Corona.

davetwo:
As I said. very simple.
Just put the (native C4D) Thin Film shader in the reflection colour slot. Colours can be controlled by the 'thickness' setting within the thin film dialogue.

davetwo:
Although... In fairness i would also like to know a technique for building this in the new Physical material too.

Any Corona people got a good workflow now that the reflection colour is not in the material? The Legacy method doesnt work anymore.

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