Chaos Corona for 3ds Max > [Max] Resolved Bugs
Distributed Rendering + CoronaMultiMap gamma stripes
dianalacruz:
Hi!
Since I know that MultiTexture causes a lot of problems with DR, I used Corona MultiMap, but had a problem when compiling the info from different computers.
here's the final render:
https://drive.google.com/file/d/1pwbLwrsKUzo2rsYk61JWgNu3EE_7Fzye/view?usp=sharing
And here how I see it WHILE rendering:
https://drive.google.com/file/d/1kdBvYUxyGkTEZzlATzJ9Tg2DzZKsWRk4/view?usp=sharing
Thanks!
aaouviz:
Just a stab in the dark:
Have you made those planks with floor-generator?
If so, are you positive that Floor-generator is installed on both machines?
I'm betting this is the problem...
dianalacruz:
Oh my!
That's maybe the problem! I'm gonna check if it's installed everywhere and render again.
Feeling so dumb that I didn't think about that hahaha I've installed like 20plugins on every machines, I didn't even think that forgetting one could be the problem.
I'll tell you soon.
aaouviz:
Good luck mate.
It's a pain I know - making sure each machine has the exact same software and plug-ins installed at all times.
I've asked, but never found a solution on how to manage this - some sort of system that automatically organizes this for us would be amazing.
The best I've come up with is a spreadsheet, ha. Showing my PC's and a list of each plug-in installed.
Frood:
A simple but very useful approach is to create a test scene, where every plugin you need is used. Create a BB job from it and let every node render one frame to check if everything is working correctly.
Good Luck
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