Corona Renderer for Cinema 4D > [C4D] Daily Builds

NaN Problem - latest Build

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tuami:
win 10 latest build r21

Thanks!

Beanzvision:
Hi, thanks for letting us know. We will investigate further to try and find the cause.
(Internal ID=770916984)

tuami:
Thanks, just found out that the error isnt there when in sky object "visibile in reflections" is checked on
hope that will be fixed.

cheers
tuami

Rutg3r:
I've noticed same issue;
I'm on a Mac, Corona beta8
Full-speed non-debug version
Build timestamp: Sep 15 2021 22:27:46
Version: 8 (DailyBuild Sep 15 2021)
Cinema version: R25.010 Cinema 4D.

just like Tuami says, the issue seems to be correlated to sky object visibility attributes; visible in refraction, and reflections (more drastically). Physical or HDR sky don't make difference. Also roughness <0  value in glass refraction channel play a role; if visible in refraction is unchecked in sky object, no issues if glass refraction is perfectly smooth.

Hope this help,


all the best,

Rutg3r




mmarcotic:
Hi,

thank you, we have already identified the issue and are working on a fix.

Best,
Jan

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