Hi all,
I have a question, is it possible to create this material in corona? If yes, how would you do it?
Im struggling to achieve anything that closely resembles this sort of thing :(
Maybe after some time I could get noise map in displacement that will be looking like that but I dont know how to create that gradient. Or how to create material that has different color in different "material height" when displaced if you know what I mean.
Any help is welcome and appreciated. Thank you.