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[Max] Bug Reporting / Re: CoronaLightMtl opacity bug using CoronaSky Volume Effect
« on: Yesterday at 09:47:21 »this issue is only happening with Corona light mtl and not with Corona physical material. You can test it. & there are other cases as well where using volume effect is breaking things but those are different issues. In general, most of these cases are reported and are being looked at.What I meant is that it doesn't seem logical to suggest increasing exposure in a CC node specifically since the plane in front will still render brighter. So if you brighten the background up in CC, it'll render even brighter, still.
Sorry, I don't understand. I think we are discussing two separate things. Can you explain why would "plane in front will still render brighter" with Corona physical material?