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Messages - arqrenderz

Pages: [1] 2 3 ... 69
1
Gallery / Cyber Punk / Arasaka
« on: 2024-10-01, 21:52:41 »
A small personal project recreating an image from Cyberpunk 2077

Full res image in rhe behance link https://www.behance.net/gallery/209251815/Cyber-Punk-Arasaka
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Made as an exercise in Metrica Visuals

2
Gallery / Gundari Hotel
« on: 2024-09-30, 20:44:37 »
This time i saw a photograph of the gundari hotel by Block 722 and photographers Ana Santl, Martha Vosdou and decided to explore them in 3d.
As always this was 3dsmax and corona render :)
Made as an exercise in Metrica Visuals
For bigger pictures visit the behance link  https://www.behance.net/gallery/209161031/Gundari-Hotel

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Gundari-Hotel-Corona-Camera01-B-V1-copia" border="0

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Gundari-Hotel-Corona-Camera013-V1-copia" border="0

Gundari-Hotel-Corona-Camera012-V1-copia" border="0

Gundari-Hotel-Corona-Camera009-V1-copia" border="0

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Gundari-Hotel-Corona-Camera003-V1-copia" border="0

Gundari-Hotel-Corona-Camera004-V1-copia" border="0

3
Gallery / Re: My journey in Corona
« on: 2024-09-30, 15:10:20 »
Loving the moss insect one!!

4
Learner’s Corner / Re: Search for realism
« on: 2024-09-27, 20:59:44 »
mm that AI isn't helping.

5
Gallery / Re: "LBM HOUSE" México
« on: 2024-09-26, 00:59:38 »
You got some very natural lighting in some of those images :) !! Any tip you can share ???

6
P.S.
Sorry to bother you Tom, still no updates on the roadmap.
I'm really interested to see where Corona develepoment is heading for version 13.
[/quote]

+1

7
[Max] I need help! / Re: corona mix vs composite
« on: 2024-09-18, 16:39:52 »
For me Composite map is SUPER slow to load, but has more options (as many mixes as you need) so corona mix is no good for me, if it could be updated would be great!

8
Gallery / Woods cabin
« on: 2024-09-16, 21:43:46 »
A personal project developed inside Metrica Visuals in me free time
I fell in love with the architecture that was discarded in a current project designed by 5 SOLIDOS. I knew i wanted to explore it and give it the attention it deserved.
For the high rez version visit my behance page https://www.behance.net/gallery/208051099/Woods-Cabin
THX!

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interior-sala-noche-1" border="0

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PP-DDDCAcceso-frente-2-V2" border="0

PP-DDDCAcceso-frente-2-V3-copia" border="0

PP-DDDCAcceso-lateral-2-V2-copia" border="0

PP-DDDCAcceso-lateral-V2-copia" border="0

PP-DDDCCasa-frente-dia-V2" border="0

PP-DDDCCasa-frente-noche-V2" border="0

PP-DDDCCostado-1-V2-copia" border="0

PP-DDDCCostado-2-V2" border="0

PP-DDDCCostado-atras-V2-copia" border="0

PP-DDDCDetalle-plato-1-V2" border="0

PP-DDDCDetalle-plato-2-V2" border="0

PP-DDDCFrente-2-dia-V2" border="0

PP-DDDCFrente-dia-4-V2-copia" border="0

PP-DDDCFrente-vegetacion-V2-copia" border="0

PP-DDDCHabitacion-exterior-V2-copia" border="0

PP-DDDCInterior-comedor-1-V2" border="0

PP-DDDCInterior-habitacion-1-V1" border="0

PP-DDDCInterior-sala-5-V2" border="0

PP-DDDCInterior-sala-6-V2" border="0

PP-DDDCInterior-sala-7-V2" border="0


9
[Max] I need help! / Re: OPTIMIZATION - WORKFLOW
« on: 2024-09-16, 15:34:13 »
I haven't seen any real degradation in quality, if the textures are big enough C bitmap will help.

10
We are on the fence too about upgrading to Corona 12, too much unresolved problems on the forum vs no useful features for us and our workflow.

11
[Max] I need help! / Re: OPTIMIZATION - WORKFLOW
« on: 2024-09-13, 15:39:25 »
For me one BIG optimization is textures, on very big projects im relinking all textures to a different folder and resizing them using fast stone photo resizer, IF I know that the project is going to be BIG, i try to prooptimise the meshes from the start. Also corona bitmap can save a big chunk of the ram. (NOT all shaders behave well with corona bitmap because it lacks some options that max bitmap has so be careful )

12
General CG Discussion / Re: Custom Modular Floor Pattern
« on: 2024-09-02, 15:08:21 »
But for webgl that amount of geometry would be overkill, would need to convert that pattern to a texture..

13
Gallery / Re: Village Master plan
« on: 2024-09-02, 15:06:37 »
Big project! Transportation hell for the residents :(

14
Thx for looking into it !
Hope to  get fixed for the next release, and thx for the workaround :)

15
Can we have better error reporting ?

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