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Messages - frv

Pages: [1] 2 3 ... 26
1
Is it just me ? Anyone has the same problem with C4D 2025 and OSX 14.6.1 and CR13 ?

2
I looked at the installer and customize and noticed that Cosmos installs zero bytes. Might that be the problem with the installer of the latest build corona-13-c4d-daily-2024-08-28-mac. ?

3
OSX 14.6.1 (23G93)
corona-13-c4d-daily-2024-08-28
C4D 2025.0.0

Problem can not be solved by the instructions in the popup that starts when Cosmos does not load : Cosmos browser cannot register the host application.

4
Cosmos browser cannot register the host application.

For now better not to update to the latest C4D2025. I tried the previous solution that worked for C4D2024 and CR13 by uninstalling Cosmos and deleting Cosmos Library files. It does no longer for C4D 2025.

OSX most recent
C4D 2025
CR most recent build 13

5
[C4D] General Discussion / Re: Cinema 4D + Redshift
« on: 2024-09-08, 23:59:34 »
I can only see the Maxon app updated to 2025 but no C4D 2025 yet.

6
[C4D] Bug Reporting / Re: Cannot open the Cosmos Browser
« on: 2024-09-03, 02:39:45 »
Got reply by Chaos support which is more or less the same as BigAl3D posted above. This worked for me as well. Tx.

7
[C4D] Bug Reporting / Re: Cannot open the Cosmos Browser
« on: 2024-09-01, 00:37:48 »
Tx BigAl3D
Will try that Monday when back at the office.

8
[C4D] Bug Reporting / Cannot open the Cosmos Browser
« on: 2024-08-30, 12:51:30 »
Cannot open the Cosmos Browser, because Cosmos Service is not running.

Does anyone know how to get Cosmos working. Had it running before but it seems out of service now.
OSX 14.6.1
C4D 24.5.1
CR 12 hf 1
Mac Studio

9
[C4D] General Discussion / Re: Corona 12 vs 11
« on: 2024-07-10, 11:50:30 »
Just been doing a project with 12 and had no problems other than that C4D crashes at Quit. Not a problem but would be a little nicer if that did not happen.

Mac Studio m1

10
[C4D] Daily Builds / Re: Fast loading now...
« on: 2024-07-10, 11:48:16 »
Thanks Tom, had been busy but installed 12 now.
Remaining issue is that after quitting C4D I get a crashreport. Happens only after a render session.


11
[C4D] Daily Builds / Re: Fast loading now...
« on: 2024-07-08, 22:46:49 »
Here things work properly now with RC3. Files open fast and I think less problems with relinking texture maps.
Happy I can use the latest build again.

12
I had just had a problem where all my Maxtree assets rendered black in 11. I globalised the texture names in the C4D asset inspector and then all was good again.
It's indeed a problem if I can only work with older files and assets if I need to open them in 12 first. That would take thousands of euros and weeks.

There has to be a proper solution to this other than constantly having to mind and hassle the texture settings and paths.

13
[C4D] Daily Builds / Re: Fast loading now...
« on: 2024-06-25, 16:22:03 »
Installed RC2 12.
Could not open the file I was working on. (1,5Gb nothing from C4D asset browser other than two materials from 3Dtools which had globalised mappings).

Installed 11 and opened the same file in 2 seconds.
I had deleted the search path without any improvement.

Back to 11 now. Sorry to bring this news.

14
Have to add that I liked some features very much like the cloud density, setting for edge trimming and some others.
But now back in 11 it's all good again. Especially the general slowness of 12 would take all the fun out of using Coronarender. Not an option of course.

15
I went back to 11. The current RC 12 is too much hassle. I had hoped a new project in a new file would help. Then working on some displacement settings things slowed down, or stalled completely. Had to globalise filenames to open older materials and links to the mappings.
RC12 is not ready yet.

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