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[C4D] Bug Reporting / Re: Corona Proxy isn't working with TeamRender
« on: 2019-04-02, 10:12:22 »We fixed this already, so it will appear in the next daily build.
Nice, thank you!
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We fixed this already, so it will appear in the next daily build.
Was it the first thing you rendered after opening cinema 4D? Sometimes the high RAM-Usage on my end occurs when starting another render without restarting cinema. Seems like the ram doesn't getr flushed after finishing a render.