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[Max] General Discussion / Path Tracing always as Secondary GI Solver
« on: 2025-07-08, 11:07:31 »
I've been wondering over the last few days if it makes any sense to always use Path Tracer as the secondary GI solver. I am aware that in some scenes it is better suited (few bounces / outdoor scenarios) and in others not (more bounces / interiors)
The idea was that I always want to have as unbiased a solution as possible. I accept longer render times for this.
Now my question: Is it “worth it” or are the differences so marginal that it makes no sense? Are there any experiences or opinions here? I would very much appreciate feedback here. Thank you!
The idea was that I always want to have as unbiased a solution as possible. I accept longer render times for this.
Now my question: Is it “worth it” or are the differences so marginal that it makes no sense? Are there any experiences or opinions here? I would very much appreciate feedback here. Thank you!