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[Max] Bug Reporting / CXR saving problem with Corona 12
« on: 2024-07-10, 15:41:02 »
Hi,
Lets say we setted up batch render in 3dsmax and wanted save them as cxr, the result would be something like, main render: 5gb, other passes: around 100mb each.
The problem is, while its batch rendering, if I press cancel, all of the passes will be 5gb. (I think this is the source of the problem)
Or if I use deadline as render management software, all of the saved files will be as same size as the main render.
The other day I tried to batch render from a file which had 43 cameras, and it was high resolution, so the final cxr was around 10-15gb each, with all of the passes, it filled up the server quickly and the job couldnt continue, and I am not even talking about the saving speed, saving around 200-300gb per render is too much time consuming.
I am not sure if this is a bug or there are any setting to solve that.
Hopefully you guys can help.
Regards,
Lets say we setted up batch render in 3dsmax and wanted save them as cxr, the result would be something like, main render: 5gb, other passes: around 100mb each.
The problem is, while its batch rendering, if I press cancel, all of the passes will be 5gb. (I think this is the source of the problem)
Or if I use deadline as render management software, all of the saved files will be as same size as the main render.
The other day I tried to batch render from a file which had 43 cameras, and it was high resolution, so the final cxr was around 10-15gb each, with all of the passes, it filled up the server quickly and the job couldnt continue, and I am not even talking about the saving speed, saving around 200-300gb per render is too much time consuming.
I am not sure if this is a bug or there are any setting to solve that.
Hopefully you guys can help.
Regards,