1
[Max] Bug Reporting / Re: Forrest Pack and Lightmix/Select not working in Corona 12 update 1, as before
« on: Yesterday at 18:33:33 »
Sure, here it is:
first image - chaos scatter. Scattered objects - box, sphere and teapot included in r,g,b
second image - forest pack. Same setup, but FP objects aren't visible in the mask(previously it worked the same way as chaos scatter)
third image - FP object included in R channel of another mask. Not 100% sure, but it look like previously it wasn't possible to include the entire FP object in the mask
I just noticed - I messed up with the render setting on the screenshots (didn't show the mask settings), but I think you get the point.
first image - chaos scatter. Scattered objects - box, sphere and teapot included in r,g,b
second image - forest pack. Same setup, but FP objects aren't visible in the mask(previously it worked the same way as chaos scatter)
third image - FP object included in R channel of another mask. Not 100% sure, but it look like previously it wasn't possible to include the entire FP object in the mask
I just noticed - I messed up with the render setting on the screenshots (didn't show the mask settings), but I think you get the point.