Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: Leermond on 2024-03-25, 14:43:59

Title: [solved] Problem with Displacement Map
Post by: Leermond on 2024-03-25, 14:43:59
I have a strange problem on an imported cad model (ArchiCAD to C4D). The texture is in cubic protection mode. If i add a tile surface it seems to be correct but in the render the displacmentmap shows on some corners "triangles" (see 04.jpg).

Is there a way to remove them? (uvw projection doesnt work either but thats due to the import from my cad)

thx for your help
Title: Re: Problem with Displacment Map
Post by: John_Do on 2024-03-25, 15:21:39
Displacement doesn't like this kind of big elongated triangles that usually come with CAD geometry. Try to put your imported mesh inside a Remesh generator, it should fix the issue. It can also break some features and details of the original geo, so check twice.

(https://i.imgur.com/miCFN8Z.png)

(https://i.imgur.com/jD7BL5y.png)
Title: Re: Problem with Displacment Map
Post by: Leermond on 2024-03-25, 15:27:15
Perfect. That worked out for me. thank you a lot for your fast response.