Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Tanakov on 2015-10-28, 21:04:21

Title: Selfintersection artifacts near scene origin
Post by: Tanakov on 2015-10-28, 21:04:21
So Im not sure how to call this, yet I think this can be described as a bug.

You can open the scene, rotate the mirror and it creates some kind of artifact.

The bug "works" only when object is near 0,0,0
Title: Re: Mirror - Artifact.
Post by: maru on 2015-10-29, 13:33:00
Can't reproduce it with RC3 or RC5. Someone else's tests would be appreciated.
Title: Re: Mirror - Artifact.
Post by: Frood on 2015-10-29, 14:05:22
Could also not reproduce with

- Max 2014 + Corona 1.1.1
- Max 2016 + Corona DB 1.3

The image looks like there was some environment map involved but the test scene had none.

Good Luck

Title: Re: Mirror - Artifact.
Post by: atelieryork on 2015-10-29, 14:13:31
I stuck a coronasky in the env and it renders fine. No artifacts.
Title: Re: Mirror - Artifact.
Post by: Ondra on 2015-10-30, 11:26:29
I was able to replicate this when rotating the plane. When moving the plane away from scene origin, the problem disappears. Fix will be possible, but it will take some time, so stay tuned
Title: Re: Mirror - Artifact.
Post by: maru on 2015-10-30, 11:57:25
funny, yesterday I checked it with the same file and same version of Corona and Max and it wasn't there, and now it is.
Title: Re: Mirror - Artifact.
Post by: Tanakov on 2015-10-31, 10:06:19
Play the Xfiles theme Maru :)

I dont think that this is some kind of ground breaking bug. Just puting a frendly tag on it.

Have a nice day.
Title: Re: Mirror - Artifact.
Post by: maru on 2015-11-06, 16:41:20
moving - reason: fixed (?),

also, congratulations Tanakov ;)
Title: Re: Mirror - Artifact.
Post by: Ondra on 2015-11-06, 17:30:24
it was not fixed yet (it will require much more testing to be sure the fix does not make something other worse), moving back