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Messages - johnnyswedish

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1
[C4D] Daily Builds / Re: No New Daily Builds?
« on: Yesterday at 09:53:49 »
Glad someone else mentioned it... Yes, erily quiet... makes the mind wonder and curious what is to come :-) HAPPY FRIDAY ALL!!!

2
I use a program called Pixplant5 which generates PBR textures from any material. Very good and cheap :-)

3
[C4D] I need help! / Re: TV texture
« on: 2022-06-27, 21:21:35 »
Hi,

Butting in here a bit... Pokoy, you gave me the answer to a lot of LONG render times were I have useddark environments with shop signs lit using illuminated mats rather than light mats. Thank you for clarifying this :-) John

4
++1 :-)

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[C4D] I need help! / Re: Material ID and Corona Decals
« on: 2022-06-12, 23:48:51 »
Defo ++++1 :-)

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Hi Forum!

Hope you are all well. I have a question on animation. I just tried doing a single frame test lowering the GI/AA balance to 8 and Light Samples Multiplier to 1 and it has shaved render time from 11min to 6min. It looks acceptable, hardly much in it. How does this affect a animation? Will it flicker/patchy if I send it to a render farm? Any advice would be much appreciated :-) Thanks John

7
[C4D] General Discussion / Re: Chaos Cosmos
« on: 2022-06-06, 13:41:13 »
Hi Steppes,

I have noticed this as well. Glad you said something. Easy to fix but yes, I agree with you on this :-) John

8
[C4D] General Discussion / Re: New Corona Material Pack
« on: 2022-06-01, 09:10:10 »
...And not to mention their AWESOME fire n smoke etc VDB files!

9
[C4D] General Discussion / Re: New Corona Material Pack
« on: 2022-05-31, 22:07:20 »
Just purchased :-) Looks good to our Corona Arsenal....

10
Hi Cinemike,

Knew it was something simple, thanks and have a good weekend :-) John

11
Hi Forum! Having a play with Chaos Scatter and like it a lot. I am testing it on a job I've just finished were I used mograph object to scatter trees. With mograph I can make all the trees face upwards or straight. I cant figure out how it's done with scatter. See the attached screen grab, looks weird with trees facing in weird directions.  How do i do this? Any help welcome :-) Thanks, John

12
Hi, have you dropped the texture onto the decal object with UVW mapping? Could you share a screen grab of your setup please? John :-)

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I'll answer my own question... click on the + ... LOL! Knew it was dumb... IGNORE!

14
Hi Forum!


Might be a dumb question but were have the LUTs gone? Had a render done and looks cold. Not applying LUT I used in previous build. Thanks, John. Apart from that, great stable release BTW, I'm happy :-)

15
[C4D] Daily Builds / Re: cosmos browser question
« on: 2022-03-03, 11:27:23 »
See attached :-)

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