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Messages - TomG

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16
PPPPPS, lol - looks like the idea is already on the Vantage Ideas Portal, so you can cast your vote here https://chaosvantage.ideas.aha.io/ideas/VANTAGE-I-139

17
I just checked in with the other teams to confirm Vantage can't currently upload renders to Collaboration. My suggestion in that case is to post the idea on the Vantage Ideas Portal, at https://chaosvantage.ideas.aha.io/ , pointing out the use case you have in mind which is to generate 360 panos for use in Virtual Tours. Thanks!

18
Sorry to hear you are having problems. For all crashes, please send in a ticket via https://support.chaos.com/requests/new and provide as much info as you can, including Max version, OS version, and most importantly, the minidump (see https://support.chaos.com/hc/en-us/articles/4649117083409-How-to-report-issues-3ds-Max ), and preferably the scene that causes the crash. Even hardware info like CPU make and model, and RAM amount, can be useful.

19
AFAIK you can't upload from Vantage directly to Chaos Cloud. But with Chaos Cloud you can upload any images, just do it manually - go into the Cloud in your browser, and upload images from any source at all. This does mean you'd have to set up hotspots for a Virtual Tour manually though as you won't be able to take advantage of the Automatic Hotspots.

EDIT - Chaos Cloud is actually a combination of things, with Cloud Rendering just being one (small, tbh) part. The other parts are Cloud Collaboration, Virtual Tours (which could be seen as part of Collaboration really), the AI Image Enhancer, and soon something more too.

20
[C4D] General Discussion / Re: Chaos Cloud for Corona
« on: 2025-06-17, 12:17:53 »
Not sure on what you mean by the latest :) Chaos Cloud does indeed offer Virtual Tours, with Automatic Hotspot Generation, making it a nice (and free) way to give 360 pano tours (or VR tours) to your clients, and for them to give those to their intended audience. The Virtual Tours there have additional features such as Tags (like hotspots, but they open up information rather than move you to a new viewpoint). I really like the Virtual Tours and wish they'd been around wayyyyy back when I was freelancing!

Then there's the usual Collaboration, letting you share images with your clients, where they and you can then have "conversations" back and forth by highlighting parts of the image.

The AI Image Enhancer is also technical part of Chaos Cloud too, so that's new. The controls for that, over on the Cloud side, will be getting an upgrade soon to give more flexibility in what you can do with it. And there are more things coming soon, in a beta stage at least, keep an eye out for those :)

Hope that answers your question!

21
[Max] Daily Builds / Re: Toon + Outline Mtl Playground!
« on: 2025-06-17, 12:13:59 »
You are welcome, and in exchange thanks for such thorough testing with an aim toward real world usage! I can see the benefit of what you suggest regarding Ambient and Diffuse, and yes please if you could, do send that in via the Ideas Portal. I can't think of a current magic trick to get around it off the top of my head :(

22
[Max] I need help! / Re: Corona 13 + Vantage Animation
« on: 2025-06-17, 12:10:51 »
Tutorials and documentation to follow soon (those can't be started until everything is finalized in terms of functionality and UI). Basically though, hit the "Vantage anim. export" button in the System tab of the Render Settings dialog, Vantage will then open with a panel that lets you choose its render settings, and once ready hit Start.

For Vantage render settings, check the Vantage tutorials and documentation. Hope this helps!

23
[Max] Daily Builds / Re: Toon + Outline Mtl Playground!
« on: 2025-06-16, 22:59:07 »
Just a quick note, to see if we are on the same page - the directionality for the Corona Light was to give hard shadows from a very large light that was intending to be like an "ambient" light to fill the scene in general. You can get hard banding and hard shadows from a e.g. a sphere light simply by making it very small (and because intensity is measured in light emitted per surface area, increasing the intensity significantly). It's only if you want something large where you have to get into high directionalities for Corona lights.

Though it is just easier in general to use the non-physically realistic Max lights in that case since those actually have zero dimensions and are true point lights :) That's the thing about a Toon result, you don't really want physically realistic lighting in it anyway. You can see that even very small, there is still some slight softening in some edges from a Corona light - which could be beneficial, or not, depending.

Attaching a version of the scene with small Corona light in it, but still, easier and faster to render to use the Max lights, where you also have the option to have shadows or not.


24
[Max] Daily Builds / Re: Toon + Outline Mtl Playground!
« on: 2025-06-16, 19:56:23 »
Ah, this just got moved. Copy pasting my post which was a reply to this one :)

Well, a bug would be if the feature was intended to achieve those effects such as half tone dithering and they are not working, but it is not built to achieve that effect which makes it a feature request. On the gradient, depends on what you mean - shadowing and GI are not affected, the Toon shader is changing the Diffuse (direct) and Specular Highlights. This means smooth gradients may still be seen in shadows etc. Since the shader wasn't intended to posterize shadows, this too would be a feature request. But in this instance it could be you mean something else about not achieving cel shading, in which case it might be a bug and then a ticket via https://support.chaos.com/requests/new would be the way to go.

Much can be done with the current shader though, two examples I've just been messing around with. The core is using CShading_Components with only Direct Diffuse and Reflection enabled, and Indirect disabled entirely. Then there are other things done, such as making the Sun very small, and using a native Max light with no shadows, and a Corona rectangle light with Directionality of 1.

I can't share the scene, but I deleted everything, then played with the lights a little bit with just plane and sphere, placing a Corona Sun, Max Directional no shadows, Max Directional shadows, Max spherical no shadows, and rectangular Corona Light, sample image from that scene is the Corona Sun enabled everything else disabled. Sky was also set to pure black, with a direct visibility override to give it some color.

EDIT just changed the saved scene to avoid the annoying missing textures warning on opening :) PS don't forget to swap to the Components render element view, as there is still some subtle gradiation in the Beauty.

No idea if the light, scene, or material set ups here will let you get close to what you were hoping for, but they might!

25
Thank you for sending in a ticket, with recording attached! That will let the support team dive into your issue and find out what is happening.

26
[Max] Daily Builds / Re: Toon + Outline Mtl Playground!
« on: 2025-06-16, 16:30:53 »
We always welcome suggestions for improvements to features - just be sure to send those in (or vote for them if they are there already) through the Ideas Portal at https://chaoscorona.ideas.aha.io/ , as here on the forum they may get lost.

Also, do make each request a separate entry, because if lots of things are combined into one there's no way for people to vote accurately, and no way for us to accurately say "This is being worked on, that will take more time, this won't be done" etc. for each specific request or idea. Thanks!

27
For diagnosing - You have the new Render Element added? You ran the render again with that new element, so that it gets generated? Immediately on render completion, did you send the image to Chaos Cloud using the new AI Enhance button, rather than a standard upload to the Chaos Cloud (e.g. the old way is how you'd do it for Collaboration or Virtual Tours)? What would be best for us to help out would be a screen recording of you showing the scene set up, including the render elements, how you upload it, then what you see on getting to the Cloud, which would be best sent in via ticket at https://support.chaos.com/requests/new .

28
[Max] I need help! / Re: AIEnhance doesn't work with 4K
« on: 2025-06-16, 13:41:20 »
I'll duplicate what was added to the posted thread :) The AI Image Enhancer is also an upscaler, and takes up to 2K as input, but gives up to 4K as results.

Right now there are no plans for it to become a credit / money thing one day. OFC plans can change, but there's nothing on the cards for that right now. It's also been out for Enscape for close to a year, without it going "pay to win" ;)

29
Remember that the AI Enhancer is also an upscaler - it gives up to 4K in results, accepting up to 2K as input. (And with this being under review - you can always add or vote on the AI Ideas Portal for preferred limits :)  https://chaosai.ideas.aha.io/ )

30

Chaos Corona 13 released for both 3ds Max & Cinema 4D
With Corona 13 we are pleased to be back to focusing on features! Below is a quick run through of the major features in this release.

Download: my.chaos.com/download/build?product=Corona


What's new in Corona 13:
  • Toon and Outline materials. A much-requested pair of features, which are useful early in a project to avoid being locked into specific materials, or even as an artistic final render.
  • Animations via Live Link to Vantage. Take advantage of GPU rendering speed for animations built in 3ds Max or Cinema 4D.
  • AI Image Enhancer. Improve the look of people and vegetation in your scenes.
  • Clusters in Chaos Scatter. Using noise, a color map, or layer painting, group up the objects in your Scatters (layer painting only in 3ds Max for now, Cinema 4D to follow).
  • Firefly Removal. Reduce or get rid of those pesky fireflies, e.g often seen on chrome and glass on cars, or on grass, especially in animations.
  • Thin Film layer. Add thin film effects in the Corona Physical Material, to give you soap bubbles, oily water, and more.
  • Import .vrscene files saved out from Enscape. Save your scene from Enscape, and then get the benefits of rendering it in Corona. (requires V-Ray to be installed, even if just a trial).
  • Initial support for Cosmos Variations.At download, choose which season of a tree, or which clothing variations a person is wearing.
  • And much more!

Blog with full list of the smaller changes and the bug fixes will follow early next week!

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