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[Max] General Discussion / Re: Roughness implementation correct?
« on: 2023-08-14, 09:22:55 »
I happen to notice it sometimes, as where the same material in surfaces that are perpendicular or in general different directions, appears to have two different colors (in value).
Often clients tell me to make them the same material, and I just make two different materials to match each other and not bother explaining.
I took it as GI thing where other surfaces affect the geometry, but yes that is a thing I notice when creating flat color materials. Can't say if it is right or wrong, just wanted to share.
Often clients tell me to make them the same material, and I just make two different materials to match each other and not bother explaining.
I took it as GI thing where other surfaces affect the geometry, but yes that is a thing I notice when creating flat color materials. Can't say if it is right or wrong, just wanted to share.