Author Topic: UDIMs cause crashe  (Read 1618 times)

2023-08-29, 12:37:57

Daniel Mikolajčák

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Hello, I use a UDIM texture that spans over 2x10 tiles, it crashes my C4D file once I click on the material. It did not crash the scene as it was only 1x7 tile. Is there some limitation in corona regarding the amount of tiles? I am happy to share the file with you, please provide me with an upload link.
Daniel

2023-08-29, 13:31:44
Reply #1

TomG

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Best way to upload is with a ticket, which can be opened at https://support.chaos.com/requests/new (post ticket # here, and URL of this thread to the ticket, since things have started here on the forum now :) )
Tom Grimes | chaos-corona.com
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2023-08-29, 18:05:10
Reply #2

maru

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I can see that this is now reported as a support ticket #149907. Our team will soon contact you.
Marcin Miodek | chaos-corona.com
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2023-10-23, 14:05:35
Reply #3

Daniel Mikolajčák

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Corona is still crashing, one thing that prevents it is setting the Max UDIM UV size in Corona bitmap shader to 10 and 2 instead of default 0,0

2023-10-23, 14:10:59
Reply #4

Beanzvision

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We are still investigating this.
(Internal ID=1204753079)
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