Author Topic: One Crown Place - 7th Floor Amenities  (Read 11823 times)

2017-05-15, 09:20:34
Reply #15

Ryan_Focus

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Superb images - well done.
Which HDRI did you use in the end?

Thanks :)

We have some custom HDRi's that we use so not anything you can get online unfortunately.

2017-05-15, 10:34:18
Reply #16

fabio81

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But use the plugin frischluft with the pass z depth? It would be very useful to understand how you use in Fusion? Thank you
« Last Edit: 2017-05-15, 11:25:53 by fabio81 »

2017-05-15, 17:34:00
Reply #17

Ryan_Focus

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But use the plugin frischluft with the pass z depth? It would be very useful to understand how you use in Fusion? Thank you

Yes, just a standard workflow of using a z-depth pass and picking the focal point. Nothing out of the ordinary for that, just making sure you have a nice gradient in the z-depth pass.

2017-05-15, 18:01:14
Reply #18

fabio81

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But use the plugin frischluft with the pass z depth? It would be very useful to understand how you use in Fusion? Thank you

Yes, just a standard workflow of using a z-depth pass and picking the focal point. Nothing out of the ordinary for that, just making sure you have a nice gradient in the z-depth pass.

To have a good gradient use a very open diaphragm? Fstop type 2 or 1.4?
thank you so much

2017-05-15, 18:21:00
Reply #19

Ryan_Focus

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But use the plugin frischluft with the pass z depth? It would be very useful to understand how you use in Fusion? Thank you

Yes, just a standard workflow of using a z-depth pass and picking the focal point. Nothing out of the ordinary for that, just making sure you have a nice gradient in the z-depth pass.

To have a good gradient use a very open diaphragm? Fstop type 2 or 1.4?
thank you so much

When using a z-depth element the aperture of your camera makes no difference. You set the z-depth distance in the element tab of the render dialogue, you can tell it to be 1000mm, 10,000mm or 100,000mm (it can be any number). It is determined by the length of your room or however tight you want the z-depth to be. So if your room is 10m long you could tell it to be 10,000mm and it would give you a perfect gradient from white to black over the length of the whole room, if your camera was at one end of the room.

Using your z-depth pass for DOF means not having it render in-camera. As mentioned earlier we did this to save time.

2017-05-15, 18:39:27
Reply #20

fabio81

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Thanks a lot now i understand :)
i think this plugin offers better results than corona renderer

2017-05-15, 18:51:16
Reply #21

Ryan_Focus

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Thanks a lot now i understand :)
i think this plugin offers better results than corona renderer

Rendering in-camera DOF would be preferable for realistic results as your reflections and refractions will never be correctly DOF'd when using the z-depth pass in post.

It all depends on how much time or render power you have :)

2017-05-15, 21:44:26
Reply #22

fabio81

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It is true, but with the plugin there is a chance to blur at different points without having to relaunch rendering. :)
congratulations again for your work!