It was IR+LC only, LC was precomputed with anim mode, and IR was computed every 8 frames originally but I later re-timed the animation though Chronos plugin, so it was even less, almost one IR map per second of animation ? Too many tricks, which resulted in artifacts. Heavy DOF was also necessary, because it would not clean up noise completely, I had just 20 minutes per frame and 2 computers, and still took 2 weeks heh. Animations are no joke for power..