Author Topic: Quality of rendering when use FBX file?  (Read 1795 times)

2020-10-25, 03:22:16

travis.designer

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Hi
I have a question. I download model FBX from the internet, they consist of texture map. I wonder quality of rendering if I use FBX instead of MAX file.
Need advice

Thank
Travis

2020-10-25, 10:01:48
Reply #1

romullus

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Sorry to say that, but your question makes no sense. I don't want to go into details, but FBX and MAX are only containers and they have no influence whatsoever on the quality of your rendering, not to mention that you can only work (and render) with scenes inside 3ds Max, which can only be saved in MAX format.

I think you need to learn basics first, before attempting more advanced tasks, like rendering.
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2020-10-25, 12:46:45
Reply #2

travis.designer

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Hi romullus
yes, I'm learning. I finish a course they teach make Corona Material, apply material, add light and render.
I'm find more information about FBX file when work with Corona.

2020-10-26, 09:21:48
Reply #3

Kyle

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An FBX file is just a type of file format mainly used to transfer a 3d model from one 3d software to another.  If you are using 3DS Max it would be preferable to find models that are saved in MAX format.  This is because the max file can save the Corona render material with all textures applied so when you open the file, as long as you have the texture paths linked you can just render in Corona.

That is not to say that FBX files cannot be used effectively, it just means you will have to make the Corona materials yourself and re-add all of the textures to the model.  I would personally only use an FBX file to transfer data from another 3D application for example Marvelous Designer, Zbrush or Blender.  If the model has a MAx file you should probably always use this and save yourself time.

Hope this helps.

2020-10-27, 14:51:44
Reply #4

travis.designer

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An FBX file is just a type of file format mainly used to transfer a 3d model from one 3d software to another.  If you are using 3DS Max it would be preferable to find models that are saved in MAX format.  This is because the max file can save the Corona render material with all textures applied so when you open the file, as long as you have the texture paths linked you can just render in Corona.

That is not to say that FBX files cannot be used effectively, it just means you will have to make the Corona materials yourself and re-add all of the textures to the model.  I would personally only use an FBX file to transfer data from another 3D application for example Marvelous Designer, Zbrush or Blender.  If the model has a MAx file you should probably always use this and save yourself time.

Hope this helps.
Thank Kyle for advice.