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[Max] General Discussion / Re: Gamma Correction Tone Mapping Operator Removed - Bring it back!
« on: Yesterday at 03:35:39 »
Agree 1000% here with everything that's been said: I was so happy to finally see a Gamma operator coming with C11HF1, and so disappointed to see it disappearing in HF2.
That's definitely a feature you want back in Corona. It looks like a basic fonctionality that should come by default. In the end I find myself paying for features I don't really need, like Phoenix, and at the same time basic functionalities like Gamma operator are missing ...
I don't think that wanting to protect novice users by restricting those who need more flexibility and usability is a good thing.
In the meantime, is there any other way to alter the gamma of the render except of doing it in a post production software? Any LUT file that would allow that? (I guess no, but just asking to be sure).
That's definitely a feature you want back in Corona. It looks like a basic fonctionality that should come by default. In the end I find myself paying for features I don't really need, like Phoenix, and at the same time basic functionalities like Gamma operator are missing ...
I don't think that wanting to protect novice users by restricting those who need more flexibility and usability is a good thing.
In the meantime, is there any other way to alter the gamma of the render except of doing it in a post production software? Any LUT file that would allow that? (I guess no, but just asking to be sure).