Hi,
I have numerous materials saved in the C4D Content Browser (.lib4d). When I try to export a scene that includes materials with textures rooted in the Content Browser (preset://..), the export process either fails to produce a vrscene and vantage file or completes without transferring the textures. Currently, I need to manually link these materials in my scene before exporting.
Is there an alternative method to address this issue, or is a fix already being worked on for an upcoming update?
Thanks.