2024-04-19, 08:05:14
Home
Help
Search
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
Lightmix layers accessible by maxscript
Print
Pages: [
1
]
Author
Topic: Lightmix layers accessible by maxscript (Read 527 times)
2023-04-05, 13:29:17
Jpjapers
Active Users
Posts: 1650
Lightmix layers accessible by maxscript
It would be great if there was a maxscript method to access each lightmix layer and its value/tint/state
This would make certain automations for common tasks in lighting design really quick and easy instead of needing to load and save conf files.
Another benefit would be that the value spinners and colour tint could be mapped to hardware controls such as MIDI sliders for physical slider adjustment of intensity and knob adjustment of HSL.
«
Last Edit: 2023-04-05, 13:42:02 by Jpjapers
»
Logged
2023-04-05, 15:39:44
Reply #1
NazarVitkovskyi
Corona Team
Active Users
Posts: 85
Re: Lightmix layers accessible by maxscript
Hello, thank you for your report.
This was logged to our developer's team for further investigation.
On Wrike (Internal ID=1090718958)
Logged
2023-04-06, 16:59:23
Reply #2
RecentSpacesSam
Active Users
Posts: 76
Re: Lightmix layers accessible by maxscript
Sorry to piggyback on this but Maxscript access to all the VFB lightmix/tonemapping etc. settings would be great, as well as saving out the .conf files via maxscript too. I appreciate this might be a niche use case though.
Logged
Print
Pages: [
1
]
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
Lightmix layers accessible by maxscript