Author Topic: Particles vs. Motion Blur  (Read 1042 times)

2020-10-13, 23:28:09

cjwidd

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I understand that motion blur for topology that changes over time is not currently supported, but I am curious if there is a workaround.

yikes #1
yikes #2

Is it truly impossible to generate motion blur for particles using Max / Corona Renderer?

2020-10-14, 14:01:03
Reply #1

sprayer

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it works if you avoid changing topology, if you stop generate birth particles before 0 rendering frame it should work