Author Topic: Caustic porn :D  (Read 15585 times)

2012-10-18, 14:57:05

zipper

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9 hour light tracing.
mapped colors on refraction + mapped IOR to simulate something along the lines of dispersion on prism.
single light source (directional square)
[edit]
walls are here!:
https://dl.dropbox.com/u/108014/wallsy/1920x1200.png
https://dl.dropbox.com/u/108014/wallsy/2560x1440.png
https://dl.dropbox.com/u/108014/wallsy/4480x1440.png
« Last Edit: 2012-10-20, 14:31:40 by zipper »

2012-10-18, 15:08:56
Reply #1

Ludvik Koutny

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I have no idea how you did that, but it looks frickin awesome! :D

2012-10-18, 15:10:09
Reply #2

zipper

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ill post the scene setup later, its actually quite simple trick :)

2012-10-18, 15:14:43
Reply #3

Ludvik Koutny

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I did not except light tracer to be functional enough to actually produce any usable result :)

2012-10-18, 15:17:11
Reply #4

Ondra

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I did not except light tracer to be functional enough to actually produce any usable result :)

I've fixed it lately. It still does not support many fakes and direct visualization of glossy surfaces
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-18, 15:19:25
Reply #5

zipper

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but we only see caustic light on diffuse surface here so no problem :)

2012-10-18, 15:29:59
Reply #6

Ondra

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Yes, but you could totally kill it by enclosing it in a glass plane. I am currently finishing the bidirectional path tracing, that would work even in that case ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-18, 15:35:05
Reply #7

zipper

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fuckyea :D

2012-10-18, 17:01:32
Reply #8

Ondra

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I'd like to use this as my desktop background, can you do some BG-friendly version? ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-18, 17:41:15
Reply #9

zipper

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why not, just define "BG friendly" :D

2012-10-18, 17:49:23
Reply #10

Ludvik Koutny

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why not, just define "BG friendly" :D

I think he meant something that could be used as a wallpaper. Without that sharp cropped edge :)

2012-10-18, 17:56:54
Reply #11

zipper

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ok, ill drop some superhirez overnight and we can crop out 2k image out of it i think
:D

2012-10-19, 10:10:14
Reply #12

zipper

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16hours of rendering so far :) will keep it running for some more time i think :) what resolution wallpaper you need? :)

2012-10-19, 10:49:36
Reply #13

Ondra

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1280*800, but 1920*1200 would be nice too ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-19, 10:53:59
Reply #14

zipper

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im rendering 6k x 6,5k :D its quite enough to cover my 2560x1440 :P