@triget
About the updates. Actually the enormous steps Coronarender takes from version to version is impressive. Chaos scatter, the Chaos libraries, Cosmos, the incredible way decalls works now, all the assets available from Maxtree and so many others, Clouds and more. And I hardly crash huge files.
Just is this the right way to go? If I wanted to use Chaos libraries, I would just pay for Vray. The rest are just interesting marketing things that no one will use in practice. You can live without them... The advantages of Corona are:
- intuitive interface
- it is very fast to get a nice render
- nice masks
- easy handling of nodes
- super window with post-processes
- price used to be an advantage. This is slowly being erased which is a big minus.
Minuses:
- no GPU rendering...
- nodes need 3ds max installation (this is a mega big minus). I don't know why this topic is not moved. Is there really no way around it? After all, it is a misunderstanding that I have to run around the office and install 3ds max trial on the other machines.
- no meaningful system to render object lines etc. something like lineart
Sometimes it seems to me that the people who design this soft do not use it themselves. They have a vision from the 90s , and now times have changed.
My conclusion is that the potential of the best rendering engine on the market is slowly being squandered. Sorry Team Corona, but these are my conclusions after these few years.