Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Daily Builds => [Archive] Alpha Builds => Topic started by: Ondra on 2013-04-01, 13:51:31
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Hi all,
since Alpha v4 contained some serious bugs, I've decided to release next alpha faster than usual, after adding just single major feature - IES lights (both both v-ray and mental ray IES light objects are supported).
It is subject to the Corona licence/disclaimer (http://forum.corona-renderer.com/index.php/topic,19.0.html). The installation instructions are here (http://forum.corona-renderer.com/index.php/topic,2.msg2.html#msg2).
Below is a list of the most significant changes. There were also lots of small bugfixes/performance improvements/tweaks:
- IES lights supported
- multiscatter + forestpack support
- Fixed long transforming vertices bug
- Fixed bug saving cropped images/not saving 16bit exr/tiff
- panorama exporter support added
- override material supports include mode
- fixed “camera clipping + HDcache” bug
- Slow viewport when CoronaSun set to "From Sky"
- fixed faceting when using extreme bump
- multithreaded enviro lights parsing for improved scene build performance
Installation: select your 3dsmax version, copy over the files (there is one new shared library, Corona_IES_parser.dll, that goes to 3dsmax root)
Download it here: corona-renderer.com/stuff/Alpha5.zip (http://corona-renderer.com/stuff/Alpha5.zip)
This is an April fool's prank, the build plays the Rickroll video instead of rendering
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Thanks mate!
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:D
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A cruel joke! : D
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wow! thank you Ondra!!! =D
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Hard!!! :D :D :D adrenaline jumped!
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Uh-oh! (:
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Well as, all little fools already here were marked? :)
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When release real alpha 5, no one will believe)))
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When release real alpha 5, no one will believe)))
IEs lights makes me hungry so i will believe it anyway :(
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thank you :)
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Oh! E-e-e-ey!
(http://s6.hostingkartinok.com/uploads/images/2013/04/9b688ddc20c6bfd0858d08853625381c.gif) (http://hostingkartinok.com)
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Oh! E-e-e-ey!
(http://s6.hostingkartinok.com/uploads/images/2013/04/9b688ddc20c6bfd0858d08853625381c.gif) (http://hostingkartinok.com)
looks photoreal ! how many passes ?
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looks photoreal ! how many passes ?
Every move is a pass so calculate, he's using a high motion blur and DR-UG 3D-STFU NOP solver in debug mode for better noise shaking.
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looks photoreal ! how many passes ?
Considering resolution about a microsecond on a frame )
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yeeeaaahhh :D
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I hate you!
good one........ :)
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This has just assured me Corona is the most special 3ds max plugin EVER.
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Legacy version, please...
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Legacy version, please...
there isn't one, but there is a youtube emulation version:
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...ya te vale...
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hahaha hate that video i have seen like 20 times rick roll in youtube, on supposed new games for xbox now in corona???, so if i render an exterior does rickroll will appear in my scene??? thanks a lot for the implementation keymaster!!!!
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wonderful